Lejeu The Legend of Zelda: Skyward Sword avait rencontré un joli succÚs lors de sa sortie en 2011 sur Nintendo Wii, et BigN a décidé de faire une remasterisation de celui-ci sur la Switch
LesactivitĂ©s se dĂ©composent alors en 3 missions : une livraison de soupe de citrouille chaude, un transport de citrouilles et un accompagnement musical dans le bar de la citrouille. Sachez qu'il faudra suffisamment progresser dans la quĂȘte principale de The Legend of Zelda Skyward Sword pour dĂ©bloquer ces trois mini-jeux.
Ceportage Nintendo Switch de The Legend of Zelda : Skyward Sword, Ă©pisode clĂ© de la saga sorti en fin de vie de la Wii, propose une aventure trĂšs complĂšte remplie de quĂȘtes en tous genres, et nous vous invitons Ă les (re)dĂ©couvrir en compagnie de notre solution complĂšte de The Legend of Zelda : Skyward Sword HD. The Legend of Zelda
Alist of Mythology Gags from The Legend of Zelda: Skyward Sword.Considering how many of these there are in the game (to the point that reviewers have pointed it out), it only makes sense that the game comes during the series's Milestone Celebration.. The E3 2010 debut trailer opens with a montage of images from previous 3D Zelda games: the Hero of Time riding Epona,
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GdZRnwy. The Legend of Zelda Skyward Sword HD Updates The reviews for The Legend of Zelda Skyward Sword HD are generally positive though it still has the same divisive elements as the original. Nintendo is celebrating Zeldaâs 35th Anniversary with the release of The Legend of Zelda Skyward Sword HD. The original version of the game The Legend of Zelda Skyward Sword was riddled with a lot of flaws that made players frustrated. Two elements were criticized the most. First, the motion controls of the game required recalibration from the Wii Motion Plus and precision to hit enemies. Second, Linkâs companion Fi is notorious for interrupting the game constantly. Apart from these major flaws, the game was also criticized for its pace. The HD version has improved some of the more controversial elements of the game. The game now has quality-of-life features. The game now gives the players an option to ignore Fi. The number of item descriptions has been reduced and tilt controls have been added. The gameâs motion controls also work better now compared to the Wii Motion Plus. Polygon The Legend of Zelda Skyward Sword still got some criticisms because the game still has some flaws in its design which persisted from the original. One consistent point of criticism from the players was the empty sky overworld. The original game also had the same problem. The pacing was also not improved. It is true that the game still has some flaws, but players have accepted it and given positive reviews in general. The game got some improvements and has some quality of life changes which makes the gameplay smoother than the original. This version of the game has become the definitive version. Even though it is a disappointment that this is the only major celebration for Zeldaâs 35th anniversary, the massive improvements that The Legend of Zelda Skyward Sword saw the call for celebration in itself.
Pour obtenir de nombreux objets rares dans The Legend of Zelda Skyward Sword HD, il vous faudra rĂ©aliser des quĂȘtes annexes comme celles des cristaux de gratitude. Rubis, Rubis dorĂ©s et fragment de cĆur sâoffriront Ă vous si vous effectuez chacune de ces quĂȘtes. Vous trouverez les emplacements et les solutions vous permettant de rĂ©cupĂ©rer tous les cristaux ici. Vous pourrez effectuer ces quĂȘtes Ă partir du moment oĂč vous aurez terminĂ© le Temple de la contemplation. Les cristaux sont Ă rapporter Ă Morcego le gentil dĂ©mon qui a des choses Ă vous offrir. DiffĂ©rents lots sont disponibles en fonction du nombre de cristaux de gratitude que vous lui rapportez. RĂ©compenses des cristaux de gratitude Nombre de cristauxRĂ©compensesInformations supplĂ©mentaires05 cristauxBourse moyenneCapacitĂ© max 500 rubis10 cristauxFragment de cĆurComment obtenir tous les quarts de cĆur ?30 cristauxGrande BourseCapacitĂ© max 1000 rubisMĂ©daille dĂ©moniaqueVous trouvez plus de trĂ©sors et de rubis mais vous ne pouvez plus utiliser votre inventaire40 cristauxRubis DorĂ©300 rubis ou lâĂ©quivalent50 cristauxBourse Ă©normeCapacitĂ© max 5000 rubis70 cristauxRubis DorĂ© x2600 rubis ou lâĂ©quivalent80 cristauxBourse de StarCapacitĂ© max 9000 rubisIl existe diffĂ©rentes maniĂšres dâobtenir ces cristaux. 65 sâobtiennent via des quĂȘtes annexes, les 15 derniers sont quant Ă eux disponibles dans la nature. Les solutions des quĂȘtes ainsi que les emplacements sont disponibles ici. Retrouver Nacia RĂ©compense 5 Cristaux de gratitudeRendez-vous devant le temple de la DĂ©esse Ă CĂ©lesbourg aprĂšs avoir placĂ© la tablette Rubis dans le temple. Câest la toute premiĂšre quĂȘte secondaire Ă accomplir pour pouvoir rĂ©colter tous les cristaux. Parlez Ă la mĂšre de Nacia devant le temple pour lancer la quĂȘte. Un habitant de CĂ©lesbourg vous informe quâun habituĂ© de la Citrouille perchĂ©e a des informations. Une fois sur place, le vieux monsieur assis Ă la table devant le comptoir vous dit quâil a vu un personnage Ă©trange rĂŽder de nuit. Le dĂ©mon sâest enfui en heurtant la tombe la plus proche de lâarbre dans le cimetiĂšre. Rendez-vous de nuit dans le cimetiĂšre, effectuez une roulade contre la tombe puis poussez-la quand le signe lumineux apparait et ouvrez ainsi une porte cachĂ©e. Descendez lâĂ©chelle, dirigez-vous vers la maison tĂ©nĂ©breuse. Le dĂ©mon Morcego attend Ă lâintĂ©rieur et souhaite devenir humain. Il a besoin pour cela des cristaux de gratitude. Retournez dormir puis rendez-vous dans la maison prĂšs du pont du cĂŽtĂ© du marchĂ© pour y retrouver Nacia. Parlez Ă sa mĂšre pour obtenir 5 Cristaux de gratitude. Ă la recherche de la sĆur disparue RĂ©compense 10 Cristaux de gratitude, 1 Flacon videRendez-vous Ă la maison de Hiron et de KinaĂ© de nuit ou sur la place publique de jour aprĂšs avoir complĂ©tĂ© la quĂȘte prĂ©cĂ©dente. Discutez avec Hiron, qui vous parle de la disparition de sa sĆur. Avec votre cĂ©lestrier et trouvez KinaĂ© a mi-chemin entre CĂ©lesbourg et lâĂźle de la roulette. Parlez-lui, retournez Ă CĂ©lesbourg pour parler Ă Hiron qui vous remet des Spores de champignons. Retournez voir KinaĂ©, donnez-lui lâonguent. Elle vous remercie en vous donnant 5 cristaux de gratitude. Parlez de nouveau Ă Hiron pour obtenir 5 cristaux de gratitude supplĂ©mentaire et le flacon vide. Lâamour au dĂ©pĂŽt RĂ©compense 5 Cristaux de gratitudeRendez-vous dans le marchĂ© couvert de CĂ©lesbourg. De nuit, allez dans la maison de Pavelle en-dessous du marchĂ© couvert Ă lâest du point de sauvegarde, la gĂ©rante du dĂ©pĂŽt et parlez Ă son pĂšre qui sâinquiĂšte pour sa fille. Allez parler Ă Pavelle de jour, de nombreuses fois, en lui laissant entendre que vous pourriez ĂȘtre intĂ©ressĂ© par ses propositions et nâhĂ©sitez pas Ă espacer vos visites dâune nuit. Retournez parler Ă son pĂšre de nuit, puis retournez parler Ă Pavelle de jour. Jouez le jeu jusquâau bout, Ă chaque fois que sa maniĂšre de dire bonjour Ă©volue, câest que vous approchez du but. Lorsquâelle vous appelle mon amour » et quâelle se lĂšve de son siĂšge, retournez dans sa maison de nuit, et recommencez autant de fois que nĂ©cessaire. Parlez-lui. Deux choix sâoffrent Ă vous Ă ce moment Optez pour les choix de dialogue de gauche. Laissez ensuite passer une journĂ©e en retournant parler Ă Pavelle au dĂ©pĂŽt puis retourner parler Ă son pĂšre de nuit pour recevoir vos 5 Cristaux de pour les choix de dialogue de droite et recevez directement les cristaux sans faire de mal Ă nettoyage RĂ©compense 5 Cristaux de gratitude et 20 RubisPrĂ©requis Jarre magiqueRendez-vous Ă lâest de CĂ©lesbourg dans la maison de Kiko. Dans la maison de Kiko, sa mĂšre, Canita, souhaite de lâaide pour faire son mĂ©nage. Nettoyez tout de fond en comble avec la jarre magique sans vous soucier dâabimer quoique ce soit. Pensez bien Ă passer sur chaque lit ainsi que sur les fenĂȘtres ! Elle vous donnera 5 Cristaux de gratitude pour vous remercier. LâentraĂźnement de CĂ©lestin RĂ©compense 5 Cristaux de gratitudePrĂ©requis Avoir terminĂ© la raffinerie de LanelleRendez-vous dans lâĂ©cole de chevalerie Ă CĂ©lesbourg de nuit aprĂšs avoir complĂ©tĂ© la premiĂšre quĂȘte. Parlez Ă CĂ©lestin qui sâentraine dans lâĂ©cole de chevalerie de nuit dans sa chambre mais qui manque dâendurance. De jour, allez au marchĂ© lui acheter de lâEndurol, une potion verte Ă 50 rubis, puis retournez le voir dans sa chambre Ă cĂŽtĂ© de la votre pendant la nuit pour lui donner. Laissez-le sâentrainer, continuez votre aventure en complĂ©tant un nouveau donjon par exemple. Achetez de nouveau de lâEndurol et donnez lui de nuit au mĂȘme endroit. Allez vous coucher, retournez le voir plus tard dans lâaventure dans sa chambre pour constater ses progrĂšs et rĂ©cupĂ©rer vos 5 Cristaux de gratitude. Cette quĂȘte dĂ©bloque Ă©galement le mini-jeu du Lancer de citrouilles devant lâarmurerie ! Lettre dâamour et papier-toilette RĂ©compense 5 Cristaux de gratitudeRendez-vous dans la grande salle de lâĂ©cole de chevalerie Ă CĂ©lesbourg aprĂšs avoir complĂ©tĂ© la premiĂšre quĂȘte. Discutez avec Galina la cuisiniĂšre. Elle entend des voix la nuit dans les toilettes. Allez dormir puis essayez dâentre dans les toilettes pour entendre la fameuse voix qui vous rĂ©clame du papier. Retournez dormir. De jour, Orbo vous attendre prĂšs des toilettes et vous donne une lettre dâamour pour Grida. Deux solutions sâoffrent Ă vous Solution 1 Donnez la lettre dâamour de nuit comme papier-toilette Ă la personne qui hante les toilettes. Retournez parler Ă Orbo de jour, puis de nuit allez lui parler dans la chambre dâHergo sur information de Galina la cuisiniĂšre. Fenny, la main qui hante les toilettes sera avec 2 Donnez la lettre dâamour de jour Ă Grida dans la salle de classe au rez-de-chaussĂ©e puis parlez avec Kiko Ă lâĂ©tage avant de retourner voir tous les cas, vous recevrez 5 Cristaux de gratitude, soit de la part de la main » fantomatique dans les toilettes, soit de la part de Kiko. La roue de la fortune RĂ©compense 5 Cristaux de gratitude, accĂšs au Mini-jeu de lâĂźle RoulettePrĂ©requis Avoir rĂ©parĂ© et rĂ©cupĂ©rĂ© le robot RĂ©cupixAllez sur lâĂźle Roulette au sud-ouest de CĂ©lesbourg. Parlez au clown triste et acceptez de lâaider. Direction le dĂ©sert de Lanelle. Atterrissez au point de sauvegarde entrĂ©e du DĂ©sert ». Brisez le tas de caillou Ă gauche du chariot, activez le chronolithe et grimpez grĂące au mur de lierre. Suivez le chemin et empruntez le rebord pour retrouver la roulette du clown. Interagissez avec lâobjet pour faire apparaĂźtre RĂ©cupix pour quâil rĂ©cupĂšre lâobjet puis retournez voir le clown triste pour lui donner. Il vous offrira en Ă©change 5 Cristaux de gratitude. Vous dĂ©bloquez Ă©galement lâaccĂšs au Mini-jeu de lâĂźle roulette. Le hochet perdu RĂ©compense 5 Cristaux de gratitudePrĂ©requis Jarre magique, GrappinParlez Ă Darin, le vendeur de potions qui se trouvent dans le marchĂ© couvert. Nâarrivant pas Ă dormir Ă cause dâun bĂ©bĂ© bruyant, Darin vous envoie Ă la recherche dâune solution. En dormant dans son lit et en discutant avec la lui la nuit, vous comprenez que le bĂ©bĂ© a perdu son hochet. Rendez-vous donc Ă la cascade de CĂ©lesbourg au nord-est de la zone. Utilisez votre grappin sur le lierre en hauteur jusquâĂ atteindre la source dâeau, dâilot en ilot. Allez prĂšs du coffre puis sautez dans le vide en essayant de viser le nid dâoiseau sur le toit du moulin. Utilisez votre jarre magique pour retirer la poussiĂšre et ramassez le hochet. Rapportez le Ă Darin qui vous remerciera avec 5 Cristaux de gratitude. Il existe Ă©galement une solution consistant Ă approche le plus possible la boutique de Terry du nid, Ă souffler avec la jarre vers le nid puis Ă rĂ©cupĂ©rer le hochet avec le scarabĂ©e. La rĂ©colte des citrouilles RĂ©compense 5 Cristaux de gratitudePrĂ©requis Avoir terminĂ© le Grand sanctuaire ancien et remboursĂ© sa dette auprĂšs du gĂ©rant du bar au centre de lâĂźle Citrouille en effectuant toutes les sur lâĂźle aux citrouilles Ă lâextĂ©rieur du bar. Parlez Ă Tironne, la fille du patron, prĂšs du champ de citrouilles. Elle a besoin dâaide pour cultiver ses citrouilles. Rendez-vous Ă Pied du volcan, est » dans la zone dâOrdinn, avancez vers la grotte des Mogmas au nord et utilisez le jet de vapeur pour sauter en chute libre. Rendez-vous sur le pilier oĂč se trouve le vieux Mogma prĂ©cĂ©demment rencontrĂ©. En cas dâĂ©chec, remontez Ă la surface grĂące Ă lâappel dâair. Parlez Ă Mogma qui accepte de vous donner un coup de main. Emmenez le dans le ciel grĂące Ă votre robot transporteur et retournez voir Tironne pour obtenir vos 5 Cristaux de gratitude. La boule de cristal RĂ©compense 5 Cristaux de gratitudePrĂ©requis Avoir terminĂ© le Grand sanctuaire ancien et scellĂ© le Banni une seconde Ă CĂ©lesbourg dans le marchĂ© couvert. Ayant triomphĂ© du sixiĂšme temple du jeu, revenez Ă CĂ©lesbourg et rendez-vous au marchĂ© couvert. Le diseur de bonne aventure a disparu. Ă droite du forgeron, asseyez-vous sur le tabouret et parlez avec Corvus. Direction le sud-est de CĂ©lesbourg et la maison de Petronus, sous le moulin Ă vent aprĂšs avoir traversĂ© le pont. Parlez Ă Petronus dans la maison et acceptez de lâaider. Direction lâentrĂ©e du temple de la terre sur les pentes du volcan avec votre cĂ©lestrier. Partez sur la gauche, utilisez votre grappin sur la cible sur le cĂŽtĂ© du temple en grimpant dâavance sur la petite plateforme puis ramassez la sphĂšre sur la droite avec le robot RĂ©cupix. Retournez-voir Petronus pour lui donner, ce qui vous fera gagner 5 Cristaux de gratitude. Terry et les insectes RĂ©compense 5 Cristaux de gratitude, -50% sur un article au choix dans la boutique de TerryPrĂ©requis Avoir aidĂ© Narisha et battu Palaparas le parasiteDirection la boutique de Terry Ă CĂ©lesbourg. AprĂšs avoir parlĂ© Ă Latruche et dĂ©couvert son mini-jeu sur lâĂźle aux Insectes au sud du Cumulonimbus, allez dans la boutique de Terry et dormez dans son lit jusquâĂ ce que la nuit tombe. Parlez-lui plusieurs fois Ă lâextĂ©rieur prĂšs du feu et acceptez de lâaider Ă retrouver son Golofa Demonicus Rex ». Retournez voir Latruche, jouez Ă son jeu contre 10 Rubis pour rĂ©cupĂ©rer lâinsecte recherchĂ©. Il sâagĂźt en vĂ©ritĂ© du mini-jeu version expert avec lâobligation de faire un temps infĂ©rieur Ă 3 minutes pour chaque cage. Vous devez rĂ©cupĂ©rer les insectes suivants 2x Bousier dâOrdinn, 2x Criquet de Firone, Dynaste de Firone, Mante CĂ©leste, Papillon Azur, Fourmi de Lanelle, Cigale des Sables, Libellule Gerudo. Si vous avez du mal Ă les trouver, suivez notre guide sur les insectes de Skyward Sword. Rapportez la cage ainsi obtenue Ă Terry de nuit dans son magasin et remportez vos 5 Cristaux de gratitude ainsi que votre coupon de promotion. Le collectionneur de plantes RĂ©compense 5 Cristaux de gratitudePrĂ©requis Avoir battu Palaparas le parasiteRendez-vous dans lâĂ©cole de Chevalerie Ă CĂ©lesbourg. Parlez Ă Arfan dans lâĂ©cole de Chevalerie et acceptez sa requĂȘte. Direction la forĂȘt de Firone au niveau du site du sceau. AprĂšs avoir Ă©tĂ© catapultĂ© par Hergo, partez Ă la recherche de Romar le Tikwi sur un nĂ©nuphar et utilisez votre robot RĂ©cupix pour ramener ce Tikwi Ă CĂ©lesbourg. Retournez voir Arfan dans ses quartiers qui vous offrira 5 Cristaux de gratitude. Emplacements des 15 autres cristaux de gratitude Ă lâest de CĂ©lesbourg prĂšs du ponton, derriĂšre lâarbre proche du grand champ de citrouilles. Ă la sortie de la caverne, entre les fleurs. Dans lâancienne cage du CĂ©lestrier. Ă gauche de lâĂ©cole de Chevalerie, sur le rebord auquel vous accĂ©dez grĂące Ă un ponton en bois, cachĂ© derriĂšre les herbes dans un coin. Au niveau de la sortie au 2Ăšme Ă©tage de lâĂ©cole de Chevalerie. Dans la chambre de Link. Dans la salle dâentrainement oĂč se trouve Aquilus, utilisez votre scarabĂ©e pour rĂ©cupĂ©rer le cristal au cachĂ© au plafond. Depuis le toit de lâĂ©cole de Chevalerie, utilisez votre grappin sur la cible Ă lâintĂ©rieur de la cheminĂ©e. Laissez-vous tomber puis rampez dans le conduit dâaĂ©ration. Le cristal se trouver dans la chambre Ă laquelle vous accĂ©dez. Sur le pont de saut Ă la sortie de lâĂ©cole de Chevalerie, sautez sur la plateforme Ă lâouest en contrebas. Dans la maison de KinaĂ© et Hiron, dans un coin de la piĂšce. En montant Ă la premiĂšre Ă©chelle du phare au sud-ouest de CĂ©lesbourg, au premier Ă©tage sur la gauche au bout du chemin. Au premier Ă©tage du bar sur lâĂźle aux citrouilles. Allez-y de jour et dormez sur place pour rĂ©cupĂ©rer le cristal de nuit. Sur lâĂźle aux citrouilles, prĂšs du champ en bas du petit chemin en bois. Allez-y de jour et dormez sur place pour rĂ©cupĂ©rer le cristal de nuit. Sur lâĂźle de Terry, entrez dans le magasin, dormez dans son lit jusquâĂ la nuit. Sortez du magasin, utilisez le scarabĂ©e en direction du cristal au-dessus du magasin prĂšs des hĂ©lices. PrĂšs de la grotte, en bas de la cascade, utilisez votre grappin sur le lierre pour grimper au sommet en utilisant les deux plateformes. Le cristal est pile au niveau de la source de la cascade, sur le bord.
Returning to The Legend of Zelda Skyward Sword some ten whole years down the line from its original release, you may be expecting, as we certainly were, to be greeted by a core game that's unavoidably, naturally, beginning to show its age in some regards. It stands to reason, this is an entry in Nintendo's storied franchise that's had its detractors from the get-go, criticised for its sometimes unreliable motion controls, its fractured overworld, intrusive sidekick, pacing and some late-game repetition. Surely by now these issues â these rough edges â have been exacerbated, and even added to, by the natural progression of time. Well, whether or not any of that might have been the case seems quite beside the point now; with this HD remaster, Nintendo has taken its gust bellows to a layer of jank that, in hindsight, stood between players and the true promise, the full potential, of this masterpiece. The raft of tweaks, changes and updates drip-fed to us in the months leading up to The Legend of Zelda Skyward Sword HD's release may not have seemed all that exciting on paper â this isn't some ground-up remake and there's no new content or notable changes to how things unfold â but together they give the underlying game here a whole new lease of life. This HD remaster feels like how we were meant to originally experience this adventure, the connection between the game's world and the player now unimpeded. Captured on Nintendo Switch Handheld/Undocked Let's start with those technical changes. The motion controls here, such a divisive element of the original release of this game, now perform so much closer to the way we dreamed they might back in 2011. Tight, responsive and absolutely up to the task in the most frantic of mob battles and boss fights, they may not quite manage the flawless 11 swordplay that was touted back in the day, but boy do they come close. Engaging in combat in The Legend of Zelda Skyward Sword HD feels fluid, your sword swipes and shield actions responding accurately to your commands and enabling you to properly relax, to feel confident that the inputs you make whilst playing with motion controls will now translate onto the screen. We were impressed with this game's combat back in 2011, but there was no doubt it could prove hugely frustrating when a thrust or cut failed at some critical moment, when your shield refused to parry an attack or a skyward strike refused to charge. All of these issues are, for the most part, banished here. In terms of the all-new button controls, although they don't quite match up to the feeling of immersion you get from swinging and flicking your Joy-Con as you batter Bokoblins and slice and dice Deku-Babas, they still feel remarkably good and enable Switch Lite and portable players to fully enjoy this experience in handheld mode. Controlling your sword by flicking the right stick works wonderfully well here, and in situations where your sword skills are really put to the test, such as those exacting face-offs against Ghirahim, they prove to be accurate and responsive enough to avoid almost any frustrations. There's still the odd time where a slash doesn't quite line itself up, where you need to thrust for a second time to get the required response, but in comparison to the original game's motion controls the difference in precision is truly noticeable. Captured on Nintendo Switch Docked There has been one trade-off with this handheld control scheme however, with regards to controlling the in-game camera. As we're sure you already know, you now have full control over the game's camera in this HD remaster when using motion controls, the right stick granting you total freedom over where you choose to look â a huge change that makes everything about this game feel so much more modern and free-flowing. However, when using the button control mode, you'll need to to hold down the left bumper button to access full camera control on the right stick. It's not a huge issue, we got used to holding in the left bumper where needed and letting go to engage in combat when necessary, but it's undoubtedly slightly inferior to the total freedom of the motion control set-up. It also caused us to spend a lot of time unsheathing our sword by accident until we got used to it. The raft of quality of life changes that have been introduced here combine with these revamped controls for a much more modern feeling, streamlined and enjoyable experience. The new autosave feature that records your progress on the fly, the introduction of multiple save slots, removal of repetitive item descriptions, ability to skip cutscenes and speed up text; nothing here is ground-breaking â it's all stuff that perhaps should have been included from the get-go â but it is nevertheless transformative to the flow of this ten-year-old game. Of course, the biggest change in terms of quality of life has to be the streamlining of your communications with Fi. Your sword-dwelling spirit side-kick is still an integral part of proceedings, but she's no longer constantly harping on or appearing every five minutes to give you a redundant run-down of things you already know. In fact, the whole Fi mechanic is almost elegant now â how you can call upon her only when necessary with a quick push of the d-pad for a hint, objective update or enemy description. She's actually useful and no longer the incessant annoyance of old. Alongside all of the other changes we've mentioned here it all adds up to a game that feels as though it's finally been given the freedom to flow properly, no longer bogged down by control issues, constant interruptions or annoying, over-eager guides. Captured on Nintendo Switch Handheld/Undocked However, with all of this doing so much to positively affect the player experience in The Legend of Zelda Skyward Sword HD, it definitely does leave a quite a bad taste in the mouth that the ability to jump at will between Skyloft and The Surface has been locked behind the official Loftwing amiibo. When so much good work has been done to improve the game's pacing, it feels like a real misstep to lock this one properly significant change to the tempo of how you move around the world â perhaps even the biggest change â behind what is, essentially, a paywall. Away from this one issue however, this remaster really has taken a ten-year-old game and made it sing like never before. We haven't even mentioned the jump from 30 to 60 FPS yet, a shift that makes everything you do here feel so much more fluid, exacting and responsive. Gliding through the air on your Crimson Loftwing, battling battalions of Bokoblin and clawshotting, whipping or swinging your way around the intricately designed dungeons here is now an absolute joy. That silky smooth frame rate joining forces with the new and improved controls and refreshed visuals to deliver an experience on a technical level that finally, absolutely does justice to the artistry and ingenuity of the game underneath. Indeed, perhaps the biggest surprise in returning to this adventure ten years on, quite apart from all of the changes, nips and tucks introduced in this HD remaster, is just how well the core gameplay, the story, the dungeons, boss fights and puzzles have stood the test of time. It has its minor issues for sure; there's some unnecessary repetition of one major face-off, perhaps a little too much re-treading of overly familiar territory in the build up to the gloriously intricate final dungeon â and we could all have done without being thrown into a search for flipping Tadtones so late in the game â but overall what's here is still an absolute joy to engage with. This is a game that's oft been criticised for its rather empty hub area, and it's true there's not a great pile to do or see as you fly around The Sky, but once on The Surface, once engaging with enemies, solving puzzles and searching out secrets, this is perhaps as good as a traditional, non-open world Zelda game has ever been. From Faron Woods to Eldin Volcano, Lanaryu Desert and beyond, it's non-stop fun with clever mechanics and new ideas around every corner. Boss battles â beyond that slight repetition issue with The Imprisoned â are also perfectly pitched, a fantastical, often ridiculously OTT line-up of grotesqueries that are suitably bombastic without being overly punishing, challenging without standing too tall in the face of your progression through the campaign. Captured on Nintendo Switch Docked The story too, without wanting to spoil a second of anything for those who are coming to this one fresh, adds much to the Zelda timeline. We get some great backstory here, origin details and explanations, as well as being introduced to some properly stand-out original characters we love you, Groose. Skyloft may not be the most modern of game hubs â it's small and underpopulated and the islands that surround it are, for the most part, nothing more than hiding spots for the game's treasure chests and a handful of mini-games â but it's all so well designed, full of smart secrets and delightfully oddball characters. Soaring around these skies still feels utterly triumphant at times, too, taking to the air after an arduous dungeon run or boss battle, running and diving off a ledge to freefall and then be swept up by your Loftwing as that orchestral score rises... it still feels heroic. In the end then, The Legend of Zelda Skyward Sword HD brings a level of Nintendo finesse and polish that was perhaps slightly lacking first time round. The quality of life improvements, increased frame rates, crisp HD visuals, refined controls and newly liberated in-game camera combine here to remove all previous barriers to your enjoyment of this epic, intricate and wonderfully clever entry in the Zelda franchise. It's a game that's received its fair share of criticism in the years since it originally released, but one that's now addressed many of those criticisms whilst coming as close to realising its full potential as is perhaps possible. Conclusion The Legend of Zelda Skyward Sword HD introduces a raft of technical improvements and quality of life updates that reinvigorate and revitalise this ten-year-old game. With motion controls more precise than ever before, an alternate button control scheme that totally works, crisp HD graphics, smooth 60fps gameplay and a bothersome sidekick who's been streamlined into something altogether more useful, this really does feel like Skyward Sword as it was meant to be experienced. Yes, the locking off of instant travel behind the official amiibo is a misstep, but beyond this one issue what's here is a sublime experience, a technical triumph and an absolute must-play for Switch owners and Zelda fans.
There are many Side Quests that can be started in Skyloft and other places, most of which you can complete for Gratitude Crystals and/or other goodies. Gathering as many Gratitude Crystals as you can find early on is a good idea. Once you unlock Batreaux in the Lost Child side quest, 80 crystals will enable him to open his shop. From there, the crystals let you upgrade your wallet, get a Piece of Heart, and can be exchanged for lots of Rupees. advertisementGratitude Crystal Side QuestsYou can get a total of 65 Gratitude Crystals from side quests in Skyloft, on Pumpkin Island and Fun Fun Island There are locations of stray Gratitude Crystals all overĂ SkyloftĂ at night in Zelda's Room, The training hall and the waterfall cave. Gratitude Crystal Locations - Zelda Skyward SwordHere are all the side quests that net you Gratitude Crystals Lost Child - 5 CrystalsMissing Sister - 10 Crystals 5 from the brother, 5 from the sisterThe Haunted Restroom - 5 CrystalsFledge's Workout - 5 CrystalsMissing Baby Rattle - 5 CrystalsPlow Needed - 5 CrystalsMissing Crystal Ball - 5 CrystalsBeedle's Missing Beetle - 5 CrystalsItem Check Crush - 5 CrystalsCleaning Pipit's House - 5 CrystalsFixing Fun Fun Island - 5 CrystalsStrange Plant Wanted - 5 CrystalsOther Side QuestsadvertisementPumpkin IslandFun Fun IslandBamboo IslandLightning Round ChallengeBug IslandRickety CoasterUp Next Gratitude CrystalsWas this guide helpful?In This Wiki GuideThe Legend of Zelda Skyward SwordThe Legend of Zelda Skyward Sword introduces full motion control enabled by the Wii MotionPlus accessory, which synchronizes player movements with Link's actions while offering intuitive play control.
As players make their way through Skyview Temple, The Legend of Zelda Skyward Sword's first dungeon, they will come across a number of Skulltulas. Nintendo wastes no time throwing hazardous foes in the hero Link's path, putting gamers on the edge of their seats from the outset of this epic journey. Indeed, these spiders look to impede Link's progress several times, and fans will need to dispatch them in order to proceed. That said, the way to kill a spider in The Legend of Zelda Skyward Sword may not be immediately obvious to all players, and this guide is here to provide assistance. To start simply, all of the Skulltulas in The Legend of Zelda Skyward Sword's Skyview Temple are eliminated by landing blows against their weak spots. Those spots are located on the underbelly of the spiders, and their purple glow makes identifying them quite easy. However, accessing this part of a Skulltula's body and striking it can prove to be a bit difficult at times, as fans will need to turn to a couple of different sword techniques. Updated on December 31, 2021, by Stephen LaGioia Fans continue to be captivated by Nintendo's Zelda epic on Switch, Breath of the Wild while anticipating the upcoming sequel, which looks to be darker and even richer in terms of narrative development. In the meantime though, the Big N has satiated the Zelda faithful with spin-offs, remakes, and remasters, including the reemergence of the Wii gem, Skyward Sword, which shines brighter than ever on Switch. Thanks to the use of refined motion controls, thrilling flight mechanics, and colorful monstersâgamers have had a reason to take a break from Breath of the Wild and take an airborne trip down memory lane with Skyward Sword. Despite the age of the game it resides in, the creeping Skulltula still stands out for its unique and frustrating traits. Skulltula Details Dating back to Ocarina of Time, these large spiders have seen a few variations, though the ones in this game are similar to their Twilight Princess renditions. They reside in both the Skyview Temple and Ancient Cistern. These creepy eight-legged critters hang and drop from ceilings, dashing their bodies towards Link as their primary move. Some produce large spider webs which are spun to impede and block Link's path. Their actual movement is limited, though they make for pesky obstacles which can be tough to take down unless directly hitting their weak spot. They have 8 HP, so they can go down fairly quickly if struck in the right spot, but the trick is getting them vulnerable and actually being able to hit their weak point. Tips And Techniques To Slay Hanging Skulltulas With the spiders that hang from the ceiling, the best technique generally speaking is to perform a horizontal slash to get the Skulltula spinning and a thrust to stab its weak spot the large glowing purple jewel. For full clarity, a thrust attack is performed by pressing the right analog stick forward when using button controls and by stabbing the right Joy-Con forward when using motion controls. Notably, some fans that are playing Skyward Sword with motion controls report that they are unable to perform thrust attacks with this action, but fortunately, there are some other options. However, there are other more effective ways to take out these large, pesky spiders Specifically, motion control players can use a Skyward Strike against a spider's weak point if they are not able to execute a thrust. This move is performed by holding the right Joy-Con vertically to raise Link's sword above his head and then flicking it forward to release a projectile once the Skyward Strike has charged. Alternatively, Legend of Zelda fans can temporarily change to button controls so that they can use thrust attacks more quickly and effectively in these sections. However, that is certainly not an ideal workaround. Players can also get creative and cut down their string with the Beetle, which will cause them to fall and make them vulnerable to Link's attacks. Skulltulas perched on webs can be disrupted by hacking at the web using the sword or Beetle. This will coax the spider into creeping from its web and approaching Link. Be sure not to turn Link's back when this occurs, as the spider can wrap its legs around him and deal some damage until breaking free. The following video clip also demonstrates how to effectively take out a large hanging Skulltula What About Skulltula On The Ground? A key thing to note is that players may encounter spiders that are crawling on the ground during their time in Skyview Temple, and these are addressed in a different way. Perform an upward slash to flip one of these Skulltula onto its back and then perform a Fatal Blow to finish it off, leaping onto its exposed stomach. For the uninitiated, this deadly technique is administered by locking onto an enemy that is on its back Z or ZL, moving toward it until "Fatal Blow" appears at the bottom of the screen, and then pressing up, down, up on the right analog stick or shaking both Joy-Cons down. Other Enemies In Skyview Temple While Skulltulas are among the most prominent here, there are a handful of other baddies for Link to deal with in Skyview Temple Bokoblin - common foes that sprint towards Link and hack at him with their blunt weapons. Some have horns which are used to call for reinforcements later in the game. Deku And Quadro Baba - Piranha-like foes that emerge from underground and attempt to bite Link if he draws too close. Some also hang from walls or ceilings. Keese - Bat-like creatures that swoop down to attack Link. Staldra - New to Skyward Sword, these three-headed creatures attempt to headbutt Link, and he must attack all three heads simultaneously to defeat them. If he misses one or two, the decapitated heads will grow back. The Legend of Zelda Skyward Sword HD is available now for Switch. MORE The Legend of Zelda Skyward Sword HD A Complete Guide To Skyview Temple
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